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There is a god.
Ok, I admit, I am not fully up to speed on the best techniques for producing super optimized 3D graphics first time round. That is why when I try to make a tree, I end up with quite a few matrix extrudes, millions of polygons, a kinda weird looking upsidedown-root kind of tree and a bloody long wait for the rendering and further editing. (And I can do it for more than just a tree!!) So if you get what I'm on about, you'll know that having something like this optimizer is a blessing. Not only does it help speed up the whole process of editing and rendering but it cuts down on file sizes too. Double BONUS!I hope to reach a level where I can create my virtual worlds with optimal efficiency from the word go, but until then, this little util will do nicely
Pros: Saves time and space
Small
Cons: Crashed a couple of time